Thursday, February 21, 2013

Sony Reveals Playstation 4

Sony unveiled its next generation console, the Playstation 4, at a live event in New York City yesterday.

Lead system architect on the PlayStation 4, Mark Cerny, said the development of PS4 started about five years ago with the goal of "freeing developers from technological barriers." Cerny went on to say the platform is "by game creators for game creators" and that its architecture is "like a PC, but supercharged."

Here are the specifications: PS4 uses the X86 CPU and has 8GB of memory and a local hard drive. It uses APU technology and GDDR5 memory. PlayStation 4 supports suspending and reloading play sessions. The console will feature a secondary chip for uploading and downloading in the background. Digital games can be played as they are being downloaded.

Sony's Andrew House said the new console will create "experiences that surpass gamers' wildest expectations."

The following games have been announced for PS4, all of them without release dates:

Companies supporting PS4

Deep Down (Capcom)
Destiny (Bungie)
Diablo 3 (Blizzard)
Drive Club (Evolution Studios)
Final Fantasy (Square Enix)
Infamous Second Son (Sucker Punch)
Killzone Shadow Fall (Guerrilla Games)
Knack (Studios Japan)
The Witness (Thekla, Inc.)
Watch Dogs (Ubisoft)

Sony also unveiled its new controller, a variation of its DualShock controller with new features: touch input, a "Light Bar," and a share button.

DualShock 4

Playstation 4 will launch this holiday season.

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